What It's Like Playing Krunker in Mid-2020 (Plus: my updated settings)

If you played Krunker in late 2019 / early 2020, you might remember people saying that Krunker was a “dead game.” Its true that there were very few game updates during that time, but fast-forward to mid-2020 and Krunker is now more popular than ever. Let’s look at the current state of the game (right before the launch of Krunker Season 3!).

  • STATE OF NETWORK/LAG IN KRUNKER

    • The network situation is a lot better. It’s confirmed that the Krunker servers are at least 30 tickrate. The new “high tickrate” setting also helps to send packets more frequently resulting in a much better experience overall.

    • For more info, watch my video on high tickrate.

    • It’s not perfect and things like peeker’s advantage need to be looked at more, but it’s actually better than some AAA games.

    • Also, watch my video on peeker’s advantage in Krunker.

  • STATE OF HACKING IN KRUNKER

    • There are now several in-game moderators (BTW, I am not an in-game mod and that’s perfectly fine with me).

    • Vote kick system, in my opinion, only works as intended 50% of the time. The other 50% of the time, someone tries to do a vote-kick to remove a legitimate player so their friend can join the lobby.

    • Overall, there are less cheaters than before.

    • There is first-person spectating in the game. To be honest, I don’t use this feature very much. I think for most Krunker players, instead of spectating an enemy player, they just find a new lobby.

  • STATE OF PERFORMANCE IN KRUNKER

    • Currently, the game runs incredibly well for me.

    • After trying it out for a while, I honestly think slide control has been amazing for the game.

I just highlighted what I believe were the top 3 issues of the game, and it’s all headed in the right direction. The main takeaway though is that not only are there more Krunker players now, but the players are getting a lot more serious about the game too. A year ago, I was among a small group of YouTubers. Now, there are so many people making videos. It’s hard for me to join a lobby without someone wanting to chat with me. The game has really exploded. Part of this is due to COVID19. You see some very niche games with a surging playerbase. For example, I occasionally play HotS with some IRL friends. The crazy thing is that the HotS subreddit typically has 1000 active users at any given time, which is insane for a “dead game.”

Krunker, on the other hand, is just beginning and it’s not just because of quarantine. Now that more people can participate, they enjoy the game more. More skinmakers, more mapmakers, more modders too.

And lastly, we are on the cusp of Krunker mobile being extremely playable. I have found some workarounds that make it 100% playable RIGHT NOW. (I’ll keep you guys posted).

UPDATES TO MY SETTINGS

With all these new updates, here are my latest changes to my settings as we enter Krunker Season 3. Unlike most streamers and YouTubers, I tend to use higher-quality graphics settings than most because I want to the game to look good on video (although I understand that this is subjective). I also think that the artwork that went into the game is underrated. But anyways, here are the updates:

PHILZGOODMAN LATEST SETTING CHANGES: MID 2020

  • NEW SETTING - HIGH TICKRATE - ON

  • FRAME CAP - 800

  • DYNAMIC SHADOWS - OFF

    • I love this setting but unfortunately it introduces too many texture errors for me at the moment (I encounter a bug where there is a striped pattern on the map)

  • LIGHTING - NORMAL

  • FIELD OF VIEW - 100

  • WEAPON FOV - 110

  • X, Y, Z WEAPON OFFSET (1, 2. 1)

Check out / copy my FULL SETTINGS here!